Search found 34 matches

by icabjeff
Wed Oct 01, 2008 2:30 am
Forum: Flowcode V2 & V3
Topic: Flowcode for PICmicros V3.4.7 is available
Replies: 26
Views: 14296

Re: Flowcode for PICmicros V3.4.7 is available

The latest version of Flowcode will not run on operating systems prior to Windows XP. Sorry for any inconvenience this will cause. We will retain the previous version as a download so anyone using Win2k and Win98/ME can still use it. Where would I go to download the previous version for Win2K/98/ME...
by icabjeff
Mon Apr 14, 2008 9:18 pm
Forum: Flowcode V2 & V3
Topic: adding multi-click switches?
Replies: 0
Views: 1290

adding multi-click switches?

I could use some advice on how to get my multi-click feature to run at maximum efficiency. I want to be able to click four different switches up to three times each for up to three different outputs per switch. I also am making the click speed adjustable. So really what I'm doing is just like the do...
by icabjeff
Sun Apr 06, 2008 9:28 pm
Forum: Flowcode V2 & V3
Topic: loop efficiency help needed
Replies: 2
Views: 1292

Re: loop efficiency help needed

I now have all of my switches running at a fixed rate. I could use some advice on how to get my multi-click feature to run at maximum efficiency. I want to be able to click four different switches up to three times each for up to three different outputs per switch. I also am making the click speed a...
by icabjeff
Thu Mar 20, 2008 1:39 am
Forum: Flowcode V2 & V3
Topic: loop efficiency help needed
Replies: 2
Views: 1292

loop efficiency help needed

I put together flowcode that reads input from an atari type joystick and one extra fire button. I've made it so each input can be programed to output to any of 14 different outputs. My code works quickly if I'm only pressing one button at a time, but if I press two or three at a time there is a noti...
by icabjeff
Thu Feb 21, 2008 12:36 am
Forum: E-blocks
Topic: grounding issue
Replies: 1
Views: 1999

grounding issue

I'm connecting my multiti programer to an X-Arcade game control with a proto board. The X-Arcade acts as a keyboard and uses a matrix that places switches in groups of four for output. So, the X-Arcade requires a separate ground for every group. I need to separate the two 9pin d-subs on the proto bo...
by icabjeff
Fri Nov 09, 2007 11:50 pm
Forum: Flowcode V2 & V3
Topic: Flowcode to pgm an atari style joystick
Replies: 0
Views: 1907

Flowcode to pgm an atari style joystick

I want to use Flowcode to pgm a atari 2600 joystick adapter box. Does anybody know what e-blocks would allow me to input the signal from an atrari joystick and output it to three atari 2600 nine pin cables . i want to pgm a multi-click feature which allows the use of one switch to operate three sep...
by icabjeff
Fri May 11, 2007 7:18 pm
Forum: Flowcode V2 & V3
Topic: Using Flowcode to pgm an atari style joystick
Replies: 36
Views: 15808

I've adapted an X-Arcade game console arcade control with three dsub9 pin plugs to accept handicapped switches (which use the same technology as Atari 2600 joysticks). I'm vague on how exactly communication takes place with the PIC micro. On input, when I complete a given circuit by pushing the stic...
by icabjeff
Sat May 05, 2007 7:36 pm
Forum: Flowcode V2 & V3
Topic: Using Flowcode to pgm an atari style joystick
Replies: 36
Views: 15808

Using Flowcode to pgm an atari style joystick

I want to use Flowcode to pgm a atari 2600 joystick adapter box. Does anybody know what e-blocks would allow me to input the signal from an atrari joystick and output it to three atari 2600 nine pin cables . i want to pgm a multi-click feature which allows the use of one switch to operate three sepa...
by icabjeff
Wed Aug 30, 2006 1:39 am
Forum: Flowcode V2 & V3
Topic: Using more than two input bits for decision making
Replies: 2
Views: 2749

Using more than two input bits for decision making

I need to know how I go about using all the individual input bits during decision making. I'm trying to see if I can use flowcode with e-blocks to create a handicapped switch adapted joystick and I need to use all 8 individual bits on one input port. I'm unable to get beyond using two individual bit...