While the user interface has remained fairly consistent with previous versions of Flowcode, there are still some differences that you may have noticed in Flowcode 6. In this blog post we aim to demonstrate the process of creating a program within Flowcode 6, to simulate both movement from a stepper motor and the use of an LED. While a fairly simple program, this will allow us to show the electromechanical possibilities within Flowcode.
Rather than providing a large text based blog post we decided to make a short video demonstrating just how quick and simple it is to work with motors and LEDs in Flowcode 6. We have uploaded the video to YouTube so you can follow along at the same time.
The main thing you may notice is that there is a 3D system panel, ideal for the placement of components such as the stepper motor. We still have the 2D dashboard panel also, which is ideal for the placement of general inputs and outputs, such as switches and LEDs. One point to consider is that it is possible to simply drag components freely between the dashboard and system panel. You are free to place an LED on the system panel, however, the disadvantage of this may be that the camera angle in 3D could obscure the LED. On the dashboard it will always be clearly visible.
Now go experiment with Flowcode 6 and let us know what you think of it and even send us your examples if you like? If you have any questions or comments, feel free to post a comment in the blog.
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