Difference between revisions of "API Component.GetSolid"
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==Parameters== | ==Parameters== | ||
− | [[Variable | + | [[Variable Types|HANDLE]] ''Target'' |
:The component to read the state from | :The component to read the state from | ||
:''The default value for this parameter is: '''''this''' | :''The default value for this parameter is: '''''this''' | ||
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==Return value== | ==Return value== | ||
− | [[Variable | + | [[Variable Types|BOOL]] |
Returns true if the operation is a success, else false | Returns true if the operation is a success, else false |
Revision as of 11:08, 10 June 2013
<sidebar>API contents</sidebar> Gets whether a component is checked in collision detections
Contents
Parameters
HANDLE Target
- The component to read the state from
- The default value for this parameter is: this
Return value
Returns true if the operation is a success, else false
Detailed description
A solid component can collide with other solid objects on the panel. If an object is not solid, it will be ignored in collision tests.
Examples
Calling in a calculation
- Declare a variable 'result' of type BOOL
- Add to a calculation icon:
result = ::Component.GetSolid(target)
No additional information