Difference between revisions of "API Component.GetSolid"
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<sidebar>API contents</sidebar> | <sidebar>API contents</sidebar> | ||
Gets whether a component is checked in collision detections | Gets whether a component is checked in collision detections | ||
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* Add to a calculation icon: <pre class="brush:[cpp]">result = ::Component.GetSolid(target)</pre> | * Add to a calculation icon: <pre class="brush:[cpp]">result = ::Component.GetSolid(target)</pre> | ||
− | ''<span style="color:red;">No additional | + | ''<span style="color:red;">No additional examples</span>'' |
Revision as of 09:58, 17 June 2013
<sidebar>API contents</sidebar>
Gets whether a component is checked in collision detections
Contents
Parameters
HANDLE Target
- The component to read the state from
- The default value for this parameter is: this
Return value
Returns true if the operation is a success, else false
Detailed description
A solid component can collide with other solid objects on the panel. If an object is not solid, it will be ignored in collision tests.
Examples
Calling in a calculation
- Declare a variable 'result' of type BOOL
- Add to a calculation icon:
result = ::Component.GetSolid(target)
No additional examples