Difference between revisions of "API Component.GetInteractive"

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<sidebar>API contents</sidebar>
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<sidebar>API Contents</sidebar>
 
Gets whether a component can interact with the mouse
 
Gets whether a component can interact with the mouse
  
 
<div style="width:25%; float:right" class="toc">
 
<div style="width:25%; float:right" class="toc">
===Class hierarchy===[[API Component|Component]]
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====Class hierarchy====
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[[API Component|Component]]
 
:[[API Component|GetInteractive]]
 
:[[API Component|GetInteractive]]
 
</div>
 
</div>
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==Parameters==
 
==Parameters==
''[[Variable types|HANDLE]] Target''
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[[Variable Types|HANDLE]] ''Target''
 
:The component to read the state from
 
:The component to read the state from
 
:''The default value for this parameter is: '''''this'''
 
:''The default value for this parameter is: '''''this'''
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==Return value==
 
==Return value==
[[Variable types|BOOL]]
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[[Variable Types|BOOL]]
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Returns true if the operation is a success, else false
  
No additional information
 
  
 
==Detailed description==
 
==Detailed description==
''No additional information''
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An interactive component responds to mouse clicks and other user interface events.
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If a component is not interactive, it can not be clicked on by the mouse and will be ignored in mouse-click tests.
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==Examples==
 
==Examples==
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* Declare a variable 'result' of type BOOL
 
* Declare a variable 'result' of type BOOL
 
* Add to a calculation icon: <pre class="brush:[cpp]">result = ::Component.GetInteractive(target)</pre>
 
* Add to a calculation icon: <pre class="brush:[cpp]">result = ::Component.GetInteractive(target)</pre>
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''<span style="color:red;">No additional examples</span>''

Latest revision as of 15:57, 16 January 2014

<sidebar>API Contents</sidebar> Gets whether a component can interact with the mouse

Class hierarchy

Component

GetInteractive

Parameters

HANDLE Target

The component to read the state from
The default value for this parameter is: this


Return value

BOOL

Returns true if the operation is a success, else false


Detailed description

An interactive component responds to mouse clicks and other user interface events.

If a component is not interactive, it can not be clicked on by the mouse and will be ignored in mouse-click tests.


Examples

Calling in a calculation

  • Declare a variable 'result' of type BOOL
  • Add to a calculation icon:
    result = ::Component.GetInteractive(target)

No additional examples