Difference between revisions of "API Component.GetSolid"

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Gets whether a component is checked in collision detections
 
Gets whether a component is checked in collision detections
  
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<div style="width:25%; float:right" class="toc">
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===Class hierarchy===
 +
:Component
 +
::GetSolid
 +
</div>
 +
__TOC__
  
===Parameters===
+
==Parameters==
 
''[[Variable types|HANDLE]] Target''
 
''[[Variable types|HANDLE]] Target''
 
:The component to read the state from
 
:The component to read the state from
 
:''The default value for this parameter is: '''''this'''
 
:''The default value for this parameter is: '''''this'''
  
===Return value===
+
==Return value==
 
[[Variable types|BOOL]]
 
[[Variable types|BOOL]]
  
 
No additional information
 
No additional information
  
===Detailed description===
+
==Detailed description==
 
''No additional information''
 
''No additional information''
  
===Examples===
+
==Examples==
====Calling in a calculation====
+
===Calling in a calculation===
 
* Declare a variable 'result' of type BOOL
 
* Declare a variable 'result' of type BOOL
* Add to a calculation icon: <pre class="brush:[C]">result = ::Component.GetSolid(target)</pre>
+
* Add to a calculation icon: <pre class="brush:[cpp]">result = ::Component.GetSolid(target)</pre>

Revision as of 15:35, 11 May 2013

<sidebar>API contents</sidebar> Gets whether a component is checked in collision detections

Class hierarchy

Component
GetSolid

Parameters

HANDLE Target

The component to read the state from
The default value for this parameter is: this

Return value

BOOL

No additional information

Detailed description

No additional information

Examples

Calling in a calculation

  • Declare a variable 'result' of type BOOL
  • Add to a calculation icon:
    result = ::Component.GetSolid(target)