Difference between revisions of "API Component.SetSolid"
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− | <sidebar>API | + | <sidebar>API Contents</sidebar> |
Sets whether a component is checked in collision detections | Sets whether a component is checked in collision detections | ||
<div style="width:25%; float:right" class="toc"> | <div style="width:25%; float:right" class="toc"> | ||
− | ===Class hierarchy=== | + | ====Class hierarchy==== |
− | + | [[API Component|Component]] | |
− | : | + | :[[API Component|SetSolid]] |
</div> | </div> | ||
__TOC__ | __TOC__ | ||
==Parameters== | ==Parameters== | ||
− | + | [[Variable Types|HANDLE]] ''Target'' | |
:The component to set the state for | :The component to set the state for | ||
:''The default value for this parameter is: '''''this''' | :''The default value for this parameter is: '''''this''' | ||
− | + | [[Variable Types|BOOL]] ''Enabled'' | |
:True to enable, false to disable | :True to enable, false to disable | ||
+ | |||
==Return value== | ==Return value== | ||
''This call does not return a value'' | ''This call does not return a value'' | ||
+ | |||
==Detailed description== | ==Detailed description== | ||
− | + | A solid component can collide with other solid objects on the panel. If an object is not solid, it will be ignored in collision tests. | |
+ | |||
==Examples== | ==Examples== | ||
===Calling in a calculation=== | ===Calling in a calculation=== | ||
* Add to a calculation icon: <pre class="brush:[cpp]">::Component.SetSolid(target, true)</pre> | * Add to a calculation icon: <pre class="brush:[cpp]">::Component.SetSolid(target, true)</pre> | ||
+ | |||
+ | ''<span style="color:red;">No additional examples</span>'' |
Latest revision as of 15:57, 16 January 2014
<sidebar>API Contents</sidebar> Sets whether a component is checked in collision detections
Contents
Parameters
HANDLE Target
- The component to set the state for
- The default value for this parameter is: this
BOOL Enabled
- True to enable, false to disable
Return value
This call does not return a value
Detailed description
A solid component can collide with other solid objects on the panel. If an object is not solid, it will be ignored in collision tests.
Examples
Calling in a calculation
- Add to a calculation icon:
::Component.SetSolid(target, true)
No additional examples