Component: GLCD (Grove OLED) (OLED 1.12") (Graphical Monochrome)

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Author Matrix Ltd
Version 1.6 (Release)
Category Graphical Monochrome


Image GLCD (Grove OLED) (OLED 1.12") component

Graphical display component based on the Seed Studio Grove OLED 1.12" and 0.96" monochrome displays. Functions without the use of a read back by hosting the graphical memory using the microcontroller's RAM memory.

Examples

No additional examples


Downloadable macro reference

SendCommand

No additional information


Parameters

BYTE Command


Return value

This call does not return a value


PrintNumber

This macro prints a decimal number to the Graphical LCD.

Parameters

INT Number
Byte or Integer number to send to the display.
UINT X
X pixel coordinate to set the output string position.
UINT Y
Y pixel coordinate to set the output string position.
BYTE Font
Range: 0 to 31 - 0=5x8, 1=10x8, 2=10x16, 3=5x16, 4-31=Extended Sizes
BYTE Transparent
Specifies if the background of the text is drawn - 0 = Background colour is drawn, 1 = Background colour not drawn.


Return value

This call does not return a value


DrawLine

Draws a line with the current foreground colour from pixel location X1, Y1 to pixel location X2, Y2.

Parameters

UINT X1
UINT Y1
UINT X2
UINT Y2


Return value

This call does not return a value


Plot

Sets a pixel with the current foreground colour at pixel location X, Y.

Parameters

UINT X1
UINT Y1


Return value

This call does not return a value


DrawEllipse

Draws an ellipse object on the display with the center of the ellipse at the location X,Y

Parameters

UINT X
X Coordinate for the center of the circle
UINT Y
Y coordinate for the center of the circle
UINT XRadius
Radius of the circle on the X axis specified in pixels
UINT YRadius
Radius of the circle on the Y axis specified in pixels
BYTE Transparent
0=Fill inside circle using background colour / 1=Draw outer circle only
BYTE Solid
0=Use Transparent Setting / 1=Fill with foreground colour


Return value

This call does not return a value


ControlDisplay

Allows the display to be switched on and off

Parameters

BYTE Control
0=Off, 1=On


Return value

This call does not return a value


SetDisplayOrientation

Controls the way data is printed out on the display allowing multiple different viewing orientations. Default is 0.

Parameters

BYTE Orientation
0=Default, 1=90 Degrees CW, 2=180 Degrees CW, 3=270 Degrees CW


Return value

This call does not return a value


BPlot

Sets a pixel with the current background colour at pixel location X, Y.

Parameters

UINT X1
UINT Y1


Return value

This call does not return a value


Print

This macro prints a string of characters to the Graphical LCD.

Parameters

<- STRING Str
String of characters to send to the display.
This parameter may be returned back to the caller
UINT X1
X pixel coordinate to set the output string position.
UINT Y1
Y pixel coordinate to set the output string position.
BYTE Font
Range: 0 to 31 - 0=5x8, 1=10x8, 2=10x16, 3=5x16, 4-31=Extended Sizes
BYTE Transparent
Specifies if the background of the text is drawn - 0 = Background colour is drawn, 1 = Background colour not drawn.


Return value

This call does not return a value


ControlContrast

Sets the display contrast from 0 to 255.

Parameters

BYTE Contrast
Range 0 - 255, Default 207


Return value

This call does not return a value


ClearDisplay

This macro clears the display of any previous output by overwriting the entire display with the background colour.

Parameters

This macro has no parameters


Return value

This call does not return a value


SetBackgroundColour

Specifies the colour of the background by creating a mixture of red, green and blue.

Parameters

BYTE PixelColour
0=White, 1=Black


Return value

This call does not return a value


DrawCircle

Draws a circle object on the display with the center of the circle at the location X,Y

Parameters

UINT X
X Coordinate for the center of the circle
UINT Y
Y coordinate for the center of the circle
UINT Radius
Radius of the circle specified in pixels
BYTE Transparent
0=Fill inside circle using background colour / 1=Draw outer circle only
BYTE Solid
0=Use Transparent Setting / 1=Fill with foreground colour


Return value

This call does not return a value


SetForegroundColour

Specifies the colour of the foreground by creating a mixture of red, green and blue.

Parameters

BYTE PixelColour
0=White, 1=Black


Return value

This call does not return a value


DrawRectangle

Draws a rectangle with the current foreground colour from pixel loaction X1, Y1 to pixel location X2, Y2

Parameters

UINT X1
UINT Y1
UINT X2
UINT Y2
BYTE Transparent
Chooses the transparency of the box - 0 = Box contains background colour, 1 = Box contains previous pixel data.
BYTE Solid
Chooses to fill the box with colour - 0 = Box contains transparency data, 1 = Box contains foreground colour.


Return value

This call does not return a value


Initialise

The Init macro must be called once to initialise the Graphical LCD display before any other Graphical LCD component macros are called.

Parameters

This macro has no parameters


Return value

This call does not return a value


InvertDisplay

No additional information


Parameters

This macro has no parameters


Return value

This call does not return a value


Simulation macro reference

This component does not contain any simulation macros


Property reference

Display Version

This property is of type Fixed list of ints and can be referenced with the variable name DisplayVersion.

No additional information


Use Buffer

This property is of type True or false and can be referenced with the variable name UseBuffer.

The buffer is used to store the display pixel data so that we can write new content to the display without effecting

adjacent pixels. With the buffer disabled there is a high chance of display corruption.

For example if drawing text that is not using a multiple of 8 pixels for the y axis. e.g. 0, 8, 16, 24 etc.

Buffer Size

This property is of type Unsigned integer and can be referenced with the variable name BufferSize.

Number of bytes used to buffer the display contents.

Pixel Height

This property is of type Signed integer and can be referenced with the variable name pixel_height.

Heigt of gLCD canvas measured in pixels.

Pixel Width

This property is of type Signed integer and can be referenced with the variable name pixel_width.

Width of gLCD canvas measured in pixels.

Monochrome

This property is of type True or false and can be referenced with the variable name monochrome.

Specifies if the display is capable of colour or monochrome only.

Foreground Color

This property is of type Color picker and can be referenced with the variable name foreground_colour.

Specifies the initial foreground color.

Background Color

This property is of type Color picker and can be referenced with the variable name background_colour.

Specifies the initial background color.

Colour Bit Depth

This property is of type Signed integer and can be referenced with the variable name colour_bit_depth.

Total color bit depth for the display.

Red Bit Depth

This property is of type Signed integer and can be referenced with the variable name red_bit_depth.

Specifies the red bit depth for the display.

Green Bit Depth

This property is of type Signed integer and can be referenced with the variable name green_bit_depth.

Specifies the green bit depth for the display.

Blue Bit Depth

This property is of type Signed integer and can be referenced with the variable name blue_bit_depth.

Specifies the blue bit depth for the display.

Channel

This property is of type Fixed list of ints and can be referenced with the variable name cal_i2c1::CHANNEL.

Channel selection

SCL

This property is of type Single digital pin and can be referenced with the variable name cal_i2c1::SCL.

Pin used for SCL (clock signal)

SDA

This property is of type Single digital pin and can be referenced with the variable name cal_i2c1::SDA.

Pin used for SDA (data signal)

Stop Delay

This property is of type True or false and can be referenced with the variable name cal_i2c1::StopDel.

On older microcontroller devices there is a potential for the I2C hardware channel to lock up if there is not

a 10ms delay between an I2C stop event and the next I2C start event.


Most modern microcontrollers will not have a problem so this property can be disabled to speed up the

I2C communications.

Baud Select

This property is of type Fixed list of ints and can be referenced with the variable name cal_i2c1::BAUD_LIST.

Baud rate option selector

Baud Rate

This property is of type Signed integer and can be referenced with the variable name cal_i2c1::BAUD.

Baud rate to be used

Display Method

This property is of type Fixed list of ints and can be referenced with the variable name DisplayMethod.

Chooses which method to use when drawing to the gLCD component

The bitmap is the more common mode but may run slowly on some machines.

The point cloud should run faster but may use more memory.

Simulate Comms

This property is of type True or false and can be referenced with the variable name SimComms.

Used to drive the comms durig simulation which can be used to:

Data Recorder waveform generation

Console Logging

Data Injector to redirect the data e.g. to a SCADA slave connected to the physical hardware

Scope Traces

This property is of type True or false and can be referenced with the variable name cal_i2c1::ScopeTraces.

Selects if the component pin connections are automatically generated on the data recorder window or not.

Yes: Automatically add the component pins to a group on the data recorder which will reflect the sim data during simultion.

No: Do not show the pin signals on the data recorder window.

Console Data

This property is of type True or false and can be referenced with the variable name cal_i2c1::ConsoleData.

Selects if the console data is automatically generated or not

Injector

This property is of type Fixed list of ints and can be referenced with the variable name cal_i2c1::Injector.

Specifies the injector component on the panel to interact with to provide comms simulation.