Component: GLCD (Grove OLED) (OLED 1.12") (Graphical Monochrome)
Author | Matrix Ltd |
Version | 1.6 (Release) |
Category | Graphical Monochrome |
Contents
GLCD (Grove OLED) (OLED 1.12") component
Graphical display component based on the Seed Studio Grove OLED 1.12" and 0.96" monochrome displays. Functions without the use of a read back by hosting the graphical memory using the microcontroller's RAM memory.
Examples
No additional examples
Downloadable macro reference
SendCommand
No additional information
Parameters
- BYTE Command
Return value
- This call does not return a value
PrintNumber
This macro prints a decimal number to the Graphical LCD.
Parameters
- INT Number
- Byte or Integer number to send to the display.
- UINT X
- X pixel coordinate to set the output string position.
- UINT Y
- Y pixel coordinate to set the output string position.
- BYTE Font
- Range: 0 to 31 - 0=5x8, 1=10x8, 2=10x16, 3=5x16, 4-31=Extended Sizes
- BYTE Transparent
- Specifies if the background of the text is drawn - 0 = Background colour is drawn, 1 = Background colour not drawn.
Return value
- This call does not return a value
DrawLine
Draws a line with the current foreground colour from pixel location X1, Y1 to pixel location X2, Y2.
Parameters
- UINT X1
- UINT Y1
- UINT X2
- UINT Y2
Return value
- This call does not return a value
Plot
Sets a pixel with the current foreground colour at pixel location X, Y.
Parameters
- UINT X1
- UINT Y1
Return value
- This call does not return a value
DrawEllipse
Draws an ellipse object on the display with the center of the ellipse at the location X,Y
Parameters
- UINT X
- X Coordinate for the center of the circle
- UINT Y
- Y coordinate for the center of the circle
- UINT XRadius
- Radius of the circle on the X axis specified in pixels
- UINT YRadius
- Radius of the circle on the Y axis specified in pixels
- BYTE Transparent
- 0=Fill inside circle using background colour / 1=Draw outer circle only
- BYTE Solid
- 0=Use Transparent Setting / 1=Fill with foreground colour
Return value
- This call does not return a value
ControlDisplay
Allows the display to be switched on and off
Parameters
- BYTE Control
- 0=Off, 1=On
Return value
- This call does not return a value
SetDisplayOrientation
Controls the way data is printed out on the display allowing multiple different viewing orientations. Default is 0.
Parameters
- BYTE Orientation
- 0=Default, 1=90 Degrees CW, 2=180 Degrees CW, 3=270 Degrees CW
Return value
- This call does not return a value
BPlot
Sets a pixel with the current background colour at pixel location X, Y.
Parameters
- UINT X1
- UINT Y1
Return value
- This call does not return a value
This macro prints a string of characters to the Graphical LCD.
Parameters
- <- STRING Str
- String of characters to send to the display.
- This parameter may be returned back to the caller
- UINT X1
- X pixel coordinate to set the output string position.
- UINT Y1
- Y pixel coordinate to set the output string position.
- BYTE Font
- Range: 0 to 31 - 0=5x8, 1=10x8, 2=10x16, 3=5x16, 4-31=Extended Sizes
- BYTE Transparent
- Specifies if the background of the text is drawn - 0 = Background colour is drawn, 1 = Background colour not drawn.
Return value
- This call does not return a value
ControlContrast
Sets the display contrast from 0 to 255.
Parameters
- BYTE Contrast
- Range 0 - 255, Default 207
Return value
- This call does not return a value
ClearDisplay
This macro clears the display of any previous output by overwriting the entire display with the background colour.
Parameters
- This macro has no parameters
Return value
- This call does not return a value
SetBackgroundColour
Specifies the colour of the background by creating a mixture of red, green and blue.
Parameters
- BYTE PixelColour
- 0=White, 1=Black
Return value
- This call does not return a value
DrawCircle
Draws a circle object on the display with the center of the circle at the location X,Y
Parameters
- UINT X
- X Coordinate for the center of the circle
- UINT Y
- Y coordinate for the center of the circle
- UINT Radius
- Radius of the circle specified in pixels
- BYTE Transparent
- 0=Fill inside circle using background colour / 1=Draw outer circle only
- BYTE Solid
- 0=Use Transparent Setting / 1=Fill with foreground colour
Return value
- This call does not return a value
SetForegroundColour
Specifies the colour of the foreground by creating a mixture of red, green and blue.
Parameters
- BYTE PixelColour
- 0=White, 1=Black
Return value
- This call does not return a value
DrawRectangle
Draws a rectangle with the current foreground colour from pixel loaction X1, Y1 to pixel location X2, Y2
Parameters
- UINT X1
- UINT Y1
- UINT X2
- UINT Y2
- BYTE Transparent
- Chooses the transparency of the box - 0 = Box contains background colour, 1 = Box contains previous pixel data.
- BYTE Solid
- Chooses to fill the box with colour - 0 = Box contains transparency data, 1 = Box contains foreground colour.
Return value
- This call does not return a value
Initialise
The Init macro must be called once to initialise the Graphical LCD display before any other Graphical LCD component macros are called.
Parameters
- This macro has no parameters
Return value
- This call does not return a value
InvertDisplay
No additional information
Parameters
- This macro has no parameters
Return value
- This call does not return a value
Simulation macro reference
This component does not contain any simulation macros
Property reference
Display Version
This property is of type Fixed list of ints and can be referenced with the variable name DisplayVersion.
No additional information
Use Buffer
This property is of type True or false and can be referenced with the variable name UseBuffer.
The buffer is used to store the display pixel data so that we can write new content to the display without effecting
adjacent pixels. With the buffer disabled there is a high chance of display corruption.
For example if drawing text that is not using a multiple of 8 pixels for the y axis. e.g. 0, 8, 16, 24 etc.
Buffer Size
This property is of type Unsigned integer and can be referenced with the variable name BufferSize.
Number of bytes used to buffer the display contents.
Pixel Height
This property is of type Signed integer and can be referenced with the variable name pixel_height.
Heigt of gLCD canvas measured in pixels.
Pixel Width
This property is of type Signed integer and can be referenced with the variable name pixel_width.
Width of gLCD canvas measured in pixels.
Monochrome
This property is of type True or false and can be referenced with the variable name monochrome.
Specifies if the display is capable of colour or monochrome only.
Foreground Color
This property is of type Color picker and can be referenced with the variable name foreground_colour.
Specifies the initial foreground color.
Background Color
This property is of type Color picker and can be referenced with the variable name background_colour.
Specifies the initial background color.
Colour Bit Depth
This property is of type Signed integer and can be referenced with the variable name colour_bit_depth.
Total color bit depth for the display.
Red Bit Depth
This property is of type Signed integer and can be referenced with the variable name red_bit_depth.
Specifies the red bit depth for the display.
Green Bit Depth
This property is of type Signed integer and can be referenced with the variable name green_bit_depth.
Specifies the green bit depth for the display.
Blue Bit Depth
This property is of type Signed integer and can be referenced with the variable name blue_bit_depth.
Specifies the blue bit depth for the display.
Channel
This property is of type Fixed list of ints and can be referenced with the variable name cal_i2c1::CHANNEL.
Channel selection
SCL
This property is of type Single digital pin and can be referenced with the variable name cal_i2c1::SCL.
Pin used for SCL (clock signal)
SDA
This property is of type Single digital pin and can be referenced with the variable name cal_i2c1::SDA.
Pin used for SDA (data signal)
Stop Delay
This property is of type True or false and can be referenced with the variable name cal_i2c1::StopDel.
On older microcontroller devices there is a potential for the I2C hardware channel to lock up if there is not
a 10ms delay between an I2C stop event and the next I2C start event.
Most modern microcontrollers will not have a problem so this property can be disabled to speed up the
I2C communications.
Baud Select
This property is of type Fixed list of ints and can be referenced with the variable name cal_i2c1::BAUD_LIST.
Baud rate option selector
Baud Rate
This property is of type Signed integer and can be referenced with the variable name cal_i2c1::BAUD.
Baud rate to be used
Display Method
This property is of type Fixed list of ints and can be referenced with the variable name DisplayMethod.
Chooses which method to use when drawing to the gLCD component
The bitmap is the more common mode but may run slowly on some machines.
The point cloud should run faster but may use more memory.
Simulate Comms
This property is of type True or false and can be referenced with the variable name SimComms.
Used to drive the comms durig simulation which can be used to:
Data Recorder waveform generation
Console Logging
Data Injector to redirect the data e.g. to a SCADA slave connected to the physical hardware
Scope Traces
This property is of type True or false and can be referenced with the variable name cal_i2c1::ScopeTraces.
Selects if the component pin connections are automatically generated on the data recorder window or not.
Yes: Automatically add the component pins to a group on the data recorder which will reflect the sim data during simultion.
No: Do not show the pin signals on the data recorder window.
Console Data
This property is of type True or false and can be referenced with the variable name cal_i2c1::ConsoleData.
Selects if the console data is automatically generated or not
Injector
This property is of type Fixed list of ints and can be referenced with the variable name cal_i2c1::Injector.
Specifies the injector component on the panel to interact with to provide comms simulation.