API Sound.Create

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<sidebar>API Contents</sidebar> Creates a sound object that data can be played through

Class hierarchy

Sound

Create

Parameters

ULONG SampleRate

The number of samples per second
The default value for this parameter is: 44100

BYTE SampleBits

The number of bits per sample - either 8 or 16
The default value for this parameter is: 8

BOOL Stereo

True to treat each pair of samples as a stereo sample
The default value for this parameter is: 0


Return value

HANDLE

A handle to an object suitable for playing sounds through


Detailed description

Sounds can only be played directly through the Sound.Play call or through a handle to a sound channel. Sounds played through a handle can be queued and played in sequence, allowing multiple sounds to be played seamlessly.


Sounds can be queued on an event, Sound.Complete, which is a notification that any sound played through this mechanism has finished.


The parameters used here will define the basics of the sound and are used to define the underlying system. Any sounds played have their values adjusted by Flowcode to conform to these values - a sound played which has a native sample rate and details matching the parameters of this call will in general be more efficient and clearer than a sound where the sample rate has to be adjusted to fit.


Examples

Calling in a calculation

  • Declare a variable 'result' of type HANDLE
  • Add to a calculation icon:
    result = ::Sound.Create(samplerate, samplebits, false)

No additional examples